Wednesday, 20 May 2015

The Battlefield: Areas & Conditions (Layout ideas)

Layout talking about 2 key concepts of a 'Battlefield': Areas (physical spaces) and Conditions (environmental effects)

Note: Copy is early draft (and has already changed/improved)


  1. Somethings I want to note;
    - Certain battles may only have one or two areas, such as a close quarters brawl in a closet or something.
    - Colossal Monsters are both Advesaries and Areas, whoa nelly!