Wednesday, 19 April 2023

BREAK Kickstarter Day 3

Back now on Kickstarter



 
  • Linda Codega Article featuring BREAK!!
  • We were awarded "Projects We Love" status on Kickstarter




Monday, 10 April 2023

BREAK!! Questions Part Two!

This time with editing from Grey - it looks a lot better than the last one 😅



Tuesday, 4 April 2023

BREAK!! Questions (Part 1)

Part one of the video answering all the questions we recieved!

I apologize for the flipped logo at the beginning. It's a casualty of salvaging footage that had ended up upside down. 😅 


Wednesday, 22 March 2023

Announcement for a Questionnaire Stream!

I (Reynaldo) will be streaming on my Twitch channel at the end of this month (3/31/23) from around 8:00-9:00 PM EST in anticipation for the launch of our kickstarter sometime in April! 

I'd like to answer your questions about BREAK!! on stream if possible, so please leave them here in the comments or the social media threads where this is posted. I'll try to answer as many as I can. It will be posted on youtube for watching later as well, so don't worry about missing it if you can't make the time.

The link to my twitch is below in case you need it. Hope to see you there!

https://www.twitch.tv/naldodrinan



Thursday, 2 February 2023

Kickstarter Pre-Launch!

Finally! The news you've all been waiting for!
Break!! pre-launch page is live on kickstarter




Well, perhaps not the news, but the news that that news is coming. We're finally here - BREAK!!'s kickstarter is nearing it's launch date and you can use the link to watch for it.

It's exciting enough as is, but I want to leave everyone with a few other things to look forward too:

  • The Web Page will be getting updated soon with new info
  • We have some fun ideas for stretch goals and the physical book itself
  • BREAK!! is already 90% done - we hope to be able to deliver a sort of beta or Ver 0.9 version of the PDF to backers when the kickstarter ends, not just for feedback for the final version but so we can get the game into people's hands ASAP
Anyway, welcome to any new comers and thank you to anyone whose stuck around with us, waiting for this. We really appreciate it!

Sunday, 27 November 2022

Another stream!

I did a second stream, this time for Adversary Creation. Once the game is out properly, I'll clean these two entries up and post them to this blog. 



Tuesday, 4 October 2022

Character Creation Live Stream Recording (and a YouTube channel!)

I recently did a live stream highlighting character creation, and it's now available on youtube to watch at your leisure.


Sunday, 24 July 2022

And the road goes ever, ever on...

Just another "we're still at it" update - Grey and I are going full speed ahead. Some more proofreading is done and now we are looking at through edits, final touch ups, and maybe some final organizational additions.


Hoping to have more news for you soon!


Sunday, 6 February 2022

New Year's Greeting

January was a heck of a month thanks to the day job, but Grey and I are still plugging away:




Hoping to post soon with big news, fingers crossed!

Monday, 11 October 2021

Cutting Room Floor

We're finalizing the Game Master's section and poor Lord Vertex got cut, so I'll show him off here. Don't worry, he'll come back in something later.



Sunday, 8 August 2021

Little peek at the setting section

Another "We're still at it!" post - I'm currently reviewing/revising the text and layout for the setting section and you know, I think it's looking pretty good:


Of course, these images are showing a WIP, so expect placeholders to be swapped out and edits to be made, so on and so forth...




Monday, 31 May 2021

Small Update

 Once again a few months pass and while we continue to work on things, a lot of them don't make for very good blog updates. Still, I can share some of the cool layout/art stuff Grey has sent me in the meantime.



We're making steady progress and I can't wait to post some more substantial updates!

Also in case you missed it, I was on a podcast!

https://anchor.fm/bastionland/episodes/Rule-of-Three---Reynaldo-Madrian-etsme8/a-a53mksv

Well worth listening to if you can stand my rambling.



Monday, 22 March 2021

Bellzuub!

The Unshaped are a dangerous threat, primordial beings with no defined body, they instead manifest as clusters of ideas that can take on a variety of forms at will. Their disregard for anything but their own personal goals and amusements make them very hard to reason with, to boot!





A little side bonus that comes with showing these off is that BREAK!!'s status ailments can be silly or quite scary, depending on the entity that's inflicting them!

Saturday, 23 January 2021

Murder Princess Art!

We're still working hard on the game, but hey, while' you're waiting here's some cool Murder Princess art!


 







Sunday, 6 December 2020

On Villains (and more art)

Monsters and baddies are some of my favorite things to come up with when writing for BREAK!! or anything, really. Thinking about how they confront the players or affect the setting itself is always fun to dream up, even if detailing it can get finicky or tedious at times. I just finished an Unshaped themed around insects and even though it's hard to know what that means outside the context of the rules, trust me when I say that I tried very hard to make it interesting and fun.

That said, I always end up thinking a lot about the assumed adversaries that seem to come hand in hand with adventure themed role-playing. For a lot of reasons I dislike when players can see a particular creature and just assume they can attack it without thought or guilt, so with the exception with a few true monsters, living spells, or what have you I do my best to avoid it.

Last entry I mentioned Adversaries and Allies, but I think really, in BREAK!! almost anything written in can be used as either, depending on the circumstances.

If an entity shows up in a BREAK!! book and isn't meant to be an easy to use archetype or single example of a much larger population or creature, expect it to have some kind of silly, sappy or maudlin nonsense on the why's and how's of its existence in the Outer World, and a way for them to end up on either side of the player's activities. Heck, it often shows up in those former examples as well!

Excluding that Unshaped I just wrote. He's just kind of a jerk.

Sunday, 13 September 2020

Art, Allies & Adversaries

While there isn't much to report (we're still at it folks!) I can share some art Grey has done for two of the game's Game Master Entities; The Chosen One and the War Gruun!

Chosen Ones are individuals that have been chosen by Fate to undertake some great challenge or quest, usually claiming powerful treasures in the process. The issue here is that Fate has been twisted and bent thanks to various events in the Outer World's history, and Chosen One's quests have become mistimed or misapplied in the meantime! As a result, they can be anything from unlikely allies to dangerous enemies of the player characers!

War Gruun were created in the 2nd Aeon by the Bio-Sorcerers of Calian, meant to be unstoppable weapons employed against a massive number of ordinary soldiers. While they retain a certain gentleness that is common in all Gruun, they were made to fly into an unstoppable rage during certain conditions, whether they like it or not. 

A big hope with these - and many of the Game Master controlled entities included with BREAK!! is that there isn't a simple way to to deal with them. They aren't automatically your allies or adversaries; but they can be either.