Each calling (character class) page will start with a page that currently looks like this. The aim is to communicate the essence of the calling as efficiently as possibly so gamers might quickly decide what to play.
The ensemble image expresses the breadth of character possibilities visually, followed by some short flavour text builds on this message and elaborates further.
Next comes a bulleted overview that succinctly lists: the callings strength, progression path, base aptitudes and combat gear allowance. Finally a description of the type gamer that might enjoy playing the calling.
What information do you want to know before choosing a character class for a new RPG? How do you decide?