Thursday, 25 June 2015

Weapon and Armour Layouts

Weapons and armor will be split into broad categories. Everything within a set category (e.g Light Armor or Quick Weapon) will have similar properties. This allows plenty of scope for players to invent their own armor/weapons. A few examples of each type will be given for flavour.

Here are the early concepts for armor and weapons. Should I have characters wearing the armour like the original design? I had removed the 'model' because I wanted you to imagine your character in them (and to be consistent with weapon presentation)... but possibly the page has lost a little fun. Characters also allow me to bring back some variety in the poses. However, I do like the catalog feels of the new presentation. What do you think?

7 comments:

  1. I kinda like the catalog layout, if only because it says "stick your character here" to me, like you said. I do think it would be cool to have people in the game's other art wearing/using some of the stuff pictured within, though!

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    1. I totally will do that! The gear is a large part of the 'style guide', it's good to be finally working through it.

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    2. You know, it only now occurred to me - but It may be good to include a few examples of "normal" clothing and outfits for each region too. I may get to work on that later...

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    3. That could maybe go in the Origins section (and social strata?)

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    4. That'd be perfect, maybe an example of one or two origins from each strata?

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    5. I really should be trying to limit (not encourage) the amount of illustrations :-s
      I'm gonna rework the factotum pic so the characters are more everyman/villager types too. (Ryuutama style)

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    6. LOL
      Yeah, fair enough. Don't let me get carried away with stuff either.

      Also, that's perfect! It gives Factotums a nice, clear distinction from the Sneaks. The Farmer characters from Etrian Odessey and many of the characters from Fantasy Life are good examples too!

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