Monday, 14 September 2015

Monsters layouts

Thinking about the intro module how we might present monsters. A while ago we revisited the earlier monster concepts and updated with new content which I'm sharing here. Not sure if the core rulebook will include a mini-bestiary or be limited to creatures that show up in the demo adventures at this point.

These designs need further development but are moving in the right direction (the main block could do with a bit more visual interest!)


  1. I am kinda chomping at the bit to do more monsters, but it's probably best to save that for last-ish.

  2. We should do some advanced thinking on the harvest/yield stuff for crafting rules.
    Monster manual should include appendix of part and properties for crafting.