Thursday 5 February 2015

Further page design evolution

Design tweaks (not 100% there but feeling happier)
  • Chapters will be colour coded (maybe)
  • CRPG menu style headers
  • Cracked texture to fill voids caused by modular design (e.g where a content item would need to wrap over 2 pages I am shunting the whole content module onto the next page). The spaces this leaves are too small for meaningful spot illustrations and too big to leave as pleasing negative space) Think this approach adds a bit of texture without dominating content, also allows for a bit of variation between pages.


Quirk pics... they'll be over 100 split over mortal species, old races and robotic types (phew!) They are very cool, quite possibly my favourite part of the rules.



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