Rey's original concept (left) & restructured (right). Still kinda like his original sketch with the image in the middle.
Extension sheets
Acknowledged the need to have extension sheets for spell casters & retainers (to come later)
Interesting but space hungry (or impractical) data visualization .Bar chart for aptitudes, allegiance axis and hearts scratch pad. I may revisit and incorporate these if I can get them to work/fit.
Design test
Play tested character sheets (yay!) Extra marks for the profile sketch!
Final-ish
Current state (still work-in-progress)
Got few other ideas I want to try out (like multi-flavour variants: 8bit, Retro/classic, minimalist) but this attempt feels like a tidy/pracitcal design and I DO want to try and push this a little more. Anyone seen anything interesting? Like this awesome stuff by Nathan over at Platonicsolid.
I really do love where this has gone - Its simple, easy to read, but still has fun stuff like those punchy little icons.
ReplyDeleteI am going to pull for the 8bit skin forever though. Maybe that one could have a silly video gamish grid for the gear section?
The icons will be scattered through the rule book too, so hopefully it will help with comprehension/brand/scanability blah.
DeleteQuite like the allegiance meter design. Might try and squeeze that in. Could do with a bit more clarity on how it will be used in the game. Maybe you could do a post?
Also... Send me over some screenshots of your favourite CRPG inventory screens and I'll have a play when I feel the need to return to this :-)
Seems like a good enough subject for a post - maybe tonight!
Delete(also I need to not get too distracted poking around for inventory screen screenshots!)
I guess G+ ate my comment. John Harper has some really good stuff here:
ReplyDeletehttp://mightyatom.blogspot.com/2008/01/character-sheets.html
Yeah that's great. Thanks
Delete