Introducing header illustrations to communicate general theme of section.
Will also look into icons for the aptitudes themselves, they could be nice on the character sheet.
Also Rey, I butchered your copy (just messing about... sorry)
Will need to develop a set of characters that can be used to communicate game concepts and mechanics. These 5 represent the aptitudes but need them to encompass the full range of races, traits, quirks & origins too. Will be fun watching them evolve as the rules mature.
I like the check, save, and contest icons. Very clean, very clear.
ReplyDeleteA bit disappointed that there are 4 male characters and only one female, and on top of that she is (stereotypically) boobtacular.
RE: your other post today, I personally like the feel of 6x9 pages, even if you need more of them.
Agree with you on illustration Charles!
DeleteWas a bit lazy to draw an obvious battle princess type. The characters will definitely change over time, as I want them to truly reflect the interesting possibilities the game system allows for character creation, and no doubt they will move away from stereotypes. I've already given the Might guy a nearsighted quirk, might also change his gender! The Aura/Charisma guy might benefit from mankini armour too.
I don't mind her, but I'm also privy to a lot of Grey's other sketches so I know the amount of variety within. I figure there should be characters of all styles running around in the book.
DeleteMy personal favorite thus far is one that looks like a grim version of Dora the Explorer.
P.S - Grey, agreed. The aura guy should totally show off his abs.