Below is my current table of contents - I'll admit the GM section and the test module are just notes in one of my spirals at the moment, though.
Contents
0) Intro - about the project & packet objectives
1) Basic rules
- Aptitudes (Checks, Saves, Contests)
- Common Checks, Saves and Contests
- Overland Travel
- Dungeon/Area Travel
- Between Sessions
2) Character creation
- Traits and Quirks
- Species
- Callings
- Finishing Touches (Speed, Defense, Etc)
3) Equipment and Gear
- Currency
- Weapons and Armor
- Adventuring Gear and Miscellaneous
- Companions
- Encumbrance
4) Combat, Injury and Death
- Basics
- Areas and Maneuvering
- Stunts
- Hearts and Damage
- Colossal Combat
- Non-Combat Perils
5) GM’s Section
- Setting, Campaign and Tone
- Mapping
- Adversary Creation
- Artifacts and Techno Relics
6) The test module “Homble Beginnings”
- Area Layout + Map
- A Brief History on the Kingdom of Shard
- The Crumbling Shrine
- Homble
- Old Ranch/Tenebrate Encampment
- The Masked Woods
- The Echoing Cavern
- Pola River
- Rogues Gallery (Bestiary and NPC Listings)
7) Feedback form
10) Proto character sheet
11) Blank Area Sheet (Hex Map)
So what do you think? Am I missing anything essential?