Wednesday 20 May 2015

The Battlefield: Areas & Conditions (Layout ideas)

Layout talking about 2 key concepts of a 'Battlefield': Areas (physical spaces) and Conditions (environmental effects)

Note: Copy is early draft (and has already changed/improved)


Monday 11 May 2015

Two human species.... Wha!?


The native humans of Outer World a tough and resilient bunch...


Where as humans from Other World...


All characters appearing in this work are fictitious. Any resemblance to real persons, living or dead, is purely coincidental.

Monday 4 May 2015

Updated Calling table

Bit of a paradigm shift and update to the Callings. The basic idea is to tighten some broad fiction around various mechanical approaches to in-game solutions and responses to conflict.

That probably makes more sense in my head than on paper, but I really do think it's working better. What we have already done can be easily re-organized to fit these as well, so we aren't losing work.

Don't worry too much if something you liked from prior updates has vanished from the table. Most, if not all will get in the game in some capacity.For example, War-Mechanoids are now a Species instead of a Calling, and Rune Bladers should pop up again at a future date.

Oh, and here's a bit on "Types" before we get to the table.
Specialists - Callings that focus on constructive or circumventive skills.
Warriors - Callings that focus on martial ability and force.
Casters - Callings that focus an a broad form of Magic.
Gestalts - Callings that combine a specific sort of magic with martial ability or other skills.
Genus - Callings that represent both a specific species and suite of abilities.

Calling

d10 Result
Calling
Type
Description
1
Factotum
Specialist
Individuals who take mundane skills to an exceptional level (x.x).
2
Sneak
Specialist
Clever rogues who get by using stealth, acrobatics, and dirty tricks. (x.x)
3
Champion
Warrior
Valiant fighters who are at home in the thick of just about any conflict. (x.x)
4
Raider
Warrior
Warriors who find victory through speed and precision. (x.x)
5
Battle Princess
Gestalt
Wielders of Heart Magic and stalwart defenders of things they hold dear. (x.x)
6
Murder Princess
Gestalt
Avengers that use martial ability and Wrath Magic to destroy what they hate most. (x.x)
7
Sage
Caster
Learned researchers and practitioners of the magical art of Wizardry. (x.x)
8
Heretic
Caster
Acolytes of the Blasphemer’s Script, who call forth the forbidden and forsaken. (x.x)
9
Fairy
Genus*
Diminutive creatures born from magic, with abilities tied closely to harmony and fate. (x.x).
10
Immortal
Genus*
Earthbound godlings and other ageless humanoids with strange and terrible powers. (x.x).