Sunday 6 April 2014

Actual Play test and hand drawn Character Sheets

I had to postpone our normal D&D game with two members absent, so I ran a bit of an impromptu game of Break!!, mainly to test out character creation. Character creation was brief and everyone says they had a good amount of ideas to run with.

The adventure itself ended up a bit lighthearted and goofy, but that's to be expected when people are testing the waters in an unfamiliar system. The basics were understood fairly quickly, though I'd like to tighten things up a bit here and there.

Even though Grey and I both prioritizing a standard character sheet, I have a special love for hand drawn efforts and we had some solid ones tonight.

Annah's Character, an Obake Specialist


My friend Ashe's character, a Human Warrior

My friend Melissa's Character, a Tenebrate Murder Princess

Anyway, things are going pretty well. I feel better and better about it all as time goes on.

4 comments:

  1. These are great!

    Looking forward to hearing more specific details about what worked and what didn't.

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    1. Character creation went really well!

      The players noted that having a little box that showed what to roll for Checks, Saves and Contests would help a lot, so I think it's a good thing to put on the sheet. It probably wouldn't take up too much space.

      I'll have to play test a bit more to see how hearts/wounds go. Stunts were great, but my players are used to me so I'll likely need to see how it works with someone else running before I lay judgement on them.

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  2. Wow, I've never had players that made portraits more complex than stick figures. I'm impressed!

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    Replies
    1. I have a lot of artistically inclined friends, for whatever reason!

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